Fly through the scene
WASD movement and mouse-look make camera positioning feel familiar. Steer a first-person flight directly inside After Effects.
Experiential / Desktop
By MIZU Studio
Game-style camera control recorded as clean, editable keyframes

Game cam is an After Effects plugin we built that puts game-style camera control into motion design. Press WASD to fly through a 3D scene, drag the mouse to look around, and the flight is recorded as real keyframes on the timeline — ready to retime, offset and polish like any other animation. First-person camera moves become as intuitive as playing a game.
WASD movement and mouse-look make camera positioning feel familiar. Steer a first-person flight directly inside After Effects.
Your flight becomes editable animation. Separate yaw and pitch layers let you retime and refine each movement.
A native C++ plugin and shared-memory control panel keep input responsive. Draft resolution helps the viewport keep up while you move.
A native C++ plugin connects to the control panel through shared memory. Camera movement is recorded onto separate yaw and pitch layers, keeping the resulting keyframes editable inside After Effects.
Turn repository evidence into an editable map of how your software fits together
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